sv_cheats 1; cl_drawhud 0; cl_glow_brightness 0; nb_delete_all; thirdperson;c_thirdpersonshoulder 1;thirdpersonshoulder;thirdpersonshoulder;+speed; director_no_survivor_bots 1; director_no_death_check 1; survivor_no_pounce_or_hang 1; z_grab_ledges_solo 1; z_hit_from_behind_factor 0.2; z_hit_incap_factor_easy 0; z_hit_incap_factor_expert 0; z_hit_incap_factor_hard 0; z_hit_incap_factor_normal 0; survivor_incapacitated_reload_multiplier 0.65; pain_pills_decay_rate 0.1; z_gun_swing_interval 0.6; z_gun_damage 20; z_gun_kick 0.1; z_gun_physics_force 30; survivor_walk_speed 90;survivor_crouch_speed 75;survivor_limp_walk_speed 85; bind e "+use;revive;"; bind w "+forward; +speed;"; bind a "+moveleft; +speed;"; bind s "+back; +speed;"; bind d "+moveright; +speed;"; bind alt "laseraim"; alias laseraim "survivor_walk_speed 65;survivor_crouch_speed 60;survivor_limp_walk_speed 60; alias returnspeed0 "survivor_walk_speed 65";alias returnspeed1 "survivor_walk_speed 65";alias returnspeed2 "survivor_walk_speed 65";firstperson 1;cl_drawhud 1; cl_glow_brightness 1; bind alt "naturalaim";"; alias naturalaim "survivor_walk_speed 90;survivor_crouch_speed 75;survivor_limp_walk_speed 85; alias returnspeed0 "survivor_walk_speed 120";alias returnspeed1 "survivor_walk_speed 75";alias returnspeed2 "survivor_walk_speed 90";thirdperson;c_thirdpersonshoulder 1;thirdpersonshoulder;thirdpersonshoulder;cl_drawhud 0; cl_glow_brightness 0; bind alt "laseraim";"; Bind shift "startsprint"; alias bindsprint "bind shift "startsprint";"; alias startsprint "unbind shift; naturalaim; sprintaction"; alias sprintaction "-speed;survivor_damage_speed_factor 1;wait 210;+speed;survivor_damage_speed_factor 0;returnspeed0;wait 50;survivor_walk_speed 57;wait 100;survivor_walk_speed 50;wait 30;returnspeed1;wait 180;returnspeed2;bindsprint"; alias returnspeed0 "survivor_walk_speed 120"; alias returnspeed1 "survivor_walk_speed 75"; alias returnspeed2 "survivor_walk_speed 90"; z_speed 120; alias zombierunner "z_speed 120;wait 2100;z_speed 210;wait 850;zombiefucker;"; alias zombiefucker "zombierunner;"; z_health 40; alias zombiefood "z_health 40;wait 1350;z_health 350;wait 200;z_health 10;wait 400;z_health 650;wait 100;zombiefund;"; alias zombiefund "zombiefood;"; z_wandering_density 0.5; alias zombiewombies "z_wandering_density 0.5;wait 800;z_wandering_density 0.01;wait 600;z_wandering_density 0.03;wait 1200;z_wandering_density 0.1;wait 450;wombiezombies;"; alias wombiezombies "zombiewombies;"; z_common_limit 80; alias zombiemobbos "z_common_limit 80;wait 3150;z_common_limit 180;wait 350;z_common_limit 60;wait 1550;z_common_limit 240;wait 200;mombiezobbos;"; alias mombiezobbos "zombiemobbos;"; z_non_head_damage_factor_easy 2;z_non_head_damage_factor_expert 0.5;z_non_head_damage_factor_hard 0.75;z_non_head_damage_factor_normal 1; alias zombieheads "zombieheads0;wait 800;zombieheads1;wait 150;zombieheads2;wait 100;zombieheads3;wait 50;zombieheadless;"; alias zombieheads0 "z_non_head_damage_factor_easy 1;z_non_head_damage_factor_expert 1;z_non_head_damage_factor_hard 1;z_non_head_damage_factor_normal 1;"; alias zombieheads1 "z_non_head_damage_factor_easy 0.75;z_non_head_damage_factor_expert 0.75;z_non_head_damage_factor_hard 0.75;z_non_head_damage_factor_normal 0.75;"; alias zombieheads2 "z_non_head_damage_factor_easy 0.5;z_non_head_damage_factor_expert 0.5;z_non_head_damage_factor_hard 0.5;z_non_head_damage_factor_normal 0.5;"; alias zombieheads3 "z_non_head_damage_factor_easy 0.25;z_non_head_damage_factor_expert 0.25;z_non_head_damage_factor_hard 0.25;z_non_head_damage_factor_normal 0.25;"; alias zombieheadless "zombieheads;"; z_background_limit 1000; z_mob_spawn_min_size 10; z_mob_spawn_max_size 20; z_mega_mob_size 30; z_mob_spawn_finale_size 20; z_mega_mob_spawn_max_interval 1500; z_mega_mob_spawn_min_interval 250; z_mob_music_size 1; z_vision_range 200; z_vision_range_alert 250; z_vision_range_obscured 50; z_vision_range_obscured_alert 800; z_acquire_far_range 1000; z_acquire_near_range 100; z_acquire_far_time 2; z_acquire_near_time 1; z_acquire_time_variance_factor 50; z_alert_range 400; z_hear_gunfire_range 50; z_hear_runner_far_range 1000; z_hear_runner_near_range 250; wait 1;zombiemobbos;zombiewombies;zombiefund;zombiefucker;zombieheads; tongue_range 20; z_zombie_lunge_push 1; z_tank_attack_interval 6; z_witch_damage_per_kill_hit 10; z_exploding_health 750; z_hunter_health 400; z_witch_speed_inured 0; z_witch_burn_time 10; z_exploding_speed 100; z_vomit_interval 200; z_spawn_mobs_behind_chance 80; z_tank_speed 80; z_witch_speed 120; z_vomit_float -100; z_vomit_interval 50; z_vomit_velocity 800; z_vomit_range 200; z_hunter_claw_force 3000; z_tank_throw_force 500; alias bull_charge "z_tank_speed 10;wait 200;z_tank_speed 210;wait 200;z_tank_speed 80;wait 1600;bald_bull"; alias bald_bull "bull_charge;"; wait 1;bull_charge; director_item_cluster_range 80; director_molotov_density 10; director_pain_pill_density 10; director_pipe_bomb_density 10; director_pistol_density 1; director_gas_can_density 30; director_oxygen_tank_density 30; director_propane_tank_density 30; director_relax_max_flow_travel 8000; director_relax_max_interval 85; director_relax_min_interval 20; director_special_battlefield_respawn_interval 20; director_special_initial_spawn_delay_max 80; director_special_initial_spawn_delay_max_extra 280; director_special_initial_spawn_delay_min 10; director_special_respawn_interval 185; director_sustain_peak_max_time 10; director_sustain_peak_min_time 3; director_threat_clear_radius 1000; director_threat_max_separation 8000; director_threat_min_separation 3000; director_threat_radius 2000; director_build_up_min_interval 20; director_finale_item_cluster_count 10; director_finale_mob_max_interval 60; director_finale_mob_min_interval 10; director_finale_mob_relax_interval 60; director_finale_stage_delay 10;